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DTSTART;TZID=America/New_York:20251220T100000
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DTSTAMP:20261107T180848
CREATED:20251215T195650Z
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UID:10000074-1766224800-1766271600@innovateorlando.io
SUMMARY:Holiday "Show and tell" of Projects by the Community
DESCRIPTION:Google Developer Group Central Florida\nReady to dive into a world of inspiration and help shape the future of our creative community? Then mark your calendars for our Monthly Creative Exchange!\nThis isn’t just a meeting; it’s a sandbox for your imagination. This is your chance to:\nShowcase Your Craft: Experimenting with AI art or a new app? This is your stage! Demo your latest creations\, share your process\, and spark inspiration in others. Projects do not have to be perfect or completely refined to help inspire others.\nThe Creative Exchange: Need a second pair of eyes on an app you’re building? Or maybe you’re looking for a collaborator? Tap into our collective to get the feedback or partnership you need to level up.\nFound a new “toy” or app that’s completely leveled up your creative flow? We want to see it in action! Come give us a quick demo of the tools or techniques that are making your work fun again. Your “aha!” moment might be exactly the inspiration someone else needs to break through a creative block.\nDemo and “Show and tell” sessions should be shared as brief and impactful “lighting” talks.   All talks will be time boxed to 7 minutes.   Got something to share?  Sign up using the following Google Form.\nhttps://forms.gle/tUhrWrqubM1XfpKQ8\nAgenda\n—\nHosted By\nJavier Carrion\, GDG Organizer\nHi everyone! My name is Javier\, but you can call me “Javi.” I live in Ocala\, known as “the Horse Capital of the World” and I’m actively involved in the Central Florida Development communities. As a Software Engineer (Web) at Design Interactive\, I work with cutting-edge human-system integration (HSI) technologies\, which means I get to play with devices like HoloLens and more. Fun Fact: I have a mixology certification from the city of Waterbury! 🍸 I’m excited to be a part of this amazing group and looking forward to connecting with all of you! 🚀\nMichael Rosario\, GDG Team Lead Member\nAs an experienced software developer with over 19 years of experience\, I enjoy helping organizations with agile software development\, promoting cultures of innovation\, and creative business solutions. I enjoy helping organizations and software teams discover the craft of continuous improvement. I am always looking for opportunities to serve leaders and teams who want to create more value with integrity\, character\, and predictability.\nProfessional interests: AR/VR\, Web dev\, MAKERS movement\, Agile leadership\, Machine learning\, Cultures of Innovation\, Gaming & Game based learning\, Visual analytics\nChristi Kapp\, Founder & CEO\nChristi Kapp is a well-respected Management Consultant and Coach that has spoken at numerous professional conferences on topics ranging from business analysis\, to managing organizational change.\nChristi’s career has included management consulting\, executive leadership\, coaching and teaching in the hospitality\, training and technology industries. She has also managed performance\, as well as the professional development of staff engaged in development and delivery of complex information system solutions\, solution sales\, training\, and customer service.\nHer entrepreneurial background includes founding\, growing and selling TechKnowQuest\, Inc – one of the Orlando Area’s Fastest Growing Tech Companies in 1998 (1992 – 2000). While at TechKnowQuest\, she created custom courses for a number of clients and performed management consulting services. She has also performed coaching and consulting services through KnowledgeSpot\, Inc\, (2000 – 2007) and JustIntegration\, Inc. (founded in 2006). She was also co-founder of Art In Motion LLC Custom Motorcycles (founded in 2007)\, and is Owner/Innkeeper at Kapp and Kappy Bed & Breakfast (2016)\nShe is an accomplished author also. She has written several enterprise information technology books (Prentice-Hall)\, a UCF Master’s thesis on “Regional Readiness for Homeland Security Information Sharing”\, and in 2016\, wrote a book chapter titled “Soft Factors Enabling Innovation” in the Apple Academic Press series called Ecosystems and Technology: Idea Generation and Content Model Processing.\nShe has a B.S. Degree from the University of Rochester and a M.S. from the College of Health & Public Affairs at the University of Central Florida.\nKendra Kennedy\, Software Engineer II\nHello everyone! My name is Kendra Kennedy\, and I am a Software Engineer who specializes in eXtended Reality (XR) Development and dabbles in Web Development\, Mobile Development\, and a bit of Machine Learning. I have a deep love for learning and trying out new skills\, so when I’m not behind the keyboard I can be often be found taking acting\, dancing\, or media art classes from the nearby art center or martial arts\, yoga\, or one-off exercise classes at my local gym. I’m happy to be a part of such an awesome team and look forward to learning and creating with all of you!\nKayle Brown\,\nComplete your event RSVP here: https://gdg.community.dev/events/details/google-gdg-central-florida-presents-holiday-show-and-tell-of-projects-by-the-community/.
URL:https://innovateorlando.io/event/holiday-show-and-tell-of-projects-by-the-community/
LOCATION:FL
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DTSTART;TZID=America/New_York:20251220T140000
DTEND;TZID=America/New_York:20251220T173000
DTSTAMP:20261107T180848
CREATED:20251211T043128Z
LAST-MODIFIED:20251211T043129Z
UID:10000063-1766239200-1766251800@innovateorlando.io
SUMMARY:UE5 Blueprint Fundamentals - Parts 3 & 4 of 4.
DESCRIPTION:Orlando Game Developers Meetup\nJoin us and create a third-person character while learning the UE5 editor interface\, Blueprint basics\, third-person character setup\, and the Enhanced Input System.\n**Registration at (https://attend.ocls.org/event/15113699) is required to attend.**\n**Age Requirements: 13 – Adult**\n**Recommended Prerequisite: None**\n**Materials Fee: None**\n**Schedule**\n**Part 1: Unreal Engine Fundamentals – Saturday\, December 13\, 2 – 3:30 p.m.**\nCreate a development environment and learn the Unreal Engine’s interface\, how to manipulate and edit game objects\, and the basic workflow for creating video games with Unreal.\n**Part 2: Unreal: Blueprint Programming Basics – Saturday\, December 13\, 4 – 5:30 p.m.**\nCreate a program that controls the movements of a game object when changing input values at runtime in Unreal with Blueprints.\n**Part 3: Unreal: Third-Person Blueprint Programming – Saturday\, December 20\, 2 – 3:30 p.m.**\nCreate a program to manipulate a third-person game’s point of view with input values\, and learn the core concepts around developing a third-person game.\n**Part 4: Unreal: Enhanced Input System Blueprint Programming – Saturday\, December 20\, 4 – 5:30 p.m.**\nSet up the Enhanced Input System to collect input values from an input
URL:https://innovateorlando.io/event/ue5-blueprint-fundamentals-parts-3-4-of-4/
LOCATION:FL
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