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SUMMARY:UE5 Blueprint Fundamentals - Parts 1 & 2 of 4.
DESCRIPTION:Orlando Game Developers Meetup\nJoin us and create a third-person character while learning the UE5 editor interface\, Blueprint basics\, third-person character setup\, and the Enhanced Input System.\n**Registration at (https://attend.ocls.org/event/15113697) is required to attend.**\n**Age Requirements: 13 – Adult**\n**Recommended Prerequisite: None**\n**Materials Fee: None**\n**Schedule**\n**Part 1: Unreal Engine Fundamentals – Saturday\, December 13\, 2 – 3:30 p.m.**\nCreate a development environment and learn the Unreal Engine’s interface\, how to manipulate and edit game objects\, and the basic workflow for creating video games with Unreal.\n**Part 2: Unreal: Blueprint Programming Basics – Saturday\, December 13\, 4 – 5:30 p.m.**\nCreate a program that controls the movements of a game object when changing input values at runtime in Unreal with Blueprints.\n**Part 3: Unreal: Third-Person Blueprint Programming – Saturday\, December 20\, 2 – 3:30 p.m.**\nCreate a program to manipulate a third-person game’s point of view with input values\, and learn the core concepts around developing a third-person game.\n**Part 4: Unreal: Enhanced Input System Blueprint Programming – Saturday\, December 20\, 4 – 5:30 p.m.**\nSet up the Enhanced Input System to collect input values from an input
URL:https://innovateorlando.io/event/ue5-blueprint-fundamentals-parts-1-2-of-4/
LOCATION:FL
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