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UE5 Blueprint Fundamentals – Parts 1 & 2 of 4.
Orlando Game Developers Meetup
Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
**Registration at (https://attend.ocls.org/event/15113697) is required to attend.**
**Age Requirements: 13 – Adult**
**Recommended Prerequisite: None**
**Materials Fee: None**
**Schedule**
**Part 1: Unreal Engine Fundamentals – Saturday, December 13, 2 – 3:30 p.m.**
Create a development environment and learn the Unreal Engine’s interface, how to manipulate and edit game objects, and the basic workflow for creating video games with Unreal.
**Part 2: Unreal: Blueprint Programming Basics – Saturday, December 13, 4 – 5:30 p.m.**
Create a program that controls the movements of a game object when changing input values at runtime in Unreal with Blueprints.
**Part 3: Unreal: Third-Person Blueprint Programming – Saturday, December 20, 2 – 3:30 p.m.**
Create a program to manipulate a third-person game’s point of view with input values, and learn the core concepts around developing a third-person game.
**Part 4: Unreal: Enhanced Input System Blueprint Programming – Saturday, December 20, 4 – 5:30 p.m.**
Set up the Enhanced Input System to collect input values from an input